Battlefield 4 looks pretty good, doesn’t it? Like many of you, we’ve spent more time than we should have going over the 17 minutes of gameplay and trying to glean any new information we can.
It’s a dense 17 minutes, too, highlighting shiny next-gen visuals, lovely new effects and many, many explosions. But what does the new gameplay really tell us about Battlefield 4 and what it will eventually be like to pay?
What can we learn about DICE’s Battlefield 4 from the ‘vertical slice’ of gameplay it has shown off?
Well, here are five things you may have missed…
If there’s one thing that DICE’s 17 minutes of gameplay proves, it’s that Battlefield should stick to what it knows and focus on multiplayer.
If anyone came away from the footage and thought ‘yeah, it looks amazing, but haven’t I played that game before?’ would have correct.
It’s because you have played it before, and it was just alright.
Multiplayer on the other hand is where the action is and if the gameplay shown off in Battlefield 4’s trailer is anything to go by, potential for multiplayer is off the charts.
Bigger maps, more players, more vehicles, more complex gametypes and everything looking and sounding like what’s already been shown off: amazing.
Ignore Battlefield 4’s single-player, let’s just focus on what the multiplayer can do because if this trailer is anything to go by, it’s going to be something very special.
It’s not quite as next-gen as you think
There’s no denying that there are elements of Battlefield 4’s gameplay that look totally stunning, but there are also parts where you can quite clearly see that it’s a next-gen game with one foot stuck in the past.
And what about the water and those canned splash animations?
It all looked a little non-interactive and basic surface detail that’s not quite as impressive as the rest.
Trifling concerns, we know, but when everything looks amazing, these details stand out like enormous sore thumbs.
Obviously, Battlefield 4 is a work in progress, so there’s every chance it will look even better when it releases, but right now it’s easy to see where the current-gen ends and the next-gen begins.
Probably the most impressive aspect of Battlefield 4 has to be the digital faces on display.
We’ll ignore the fact that their still generic soldiers with clichéd personalities and focus on the fact that Battlefield 4 has some of the most visually impressive faces we have ever seen.
The potential for telling more engaging and believable stories in games is unprecedented.
More interaction, please
You can have all the next-gen graphics you want, but when the gameplay is five years old (and counting) it’s hard to get that excited.
It is easy to distract people with the shiny tech, though, and it’s surprising so few gamers have picked up it.
Battlefield 4 is again displaying just how much of a current-gen experience it is with next-gen graphics.
Setpieces that wrestle camera control away from you, QTEs (Press F to cut leg) and so many sections of gameplay where you’re asked to follow the man. Where were all the next-gen ideas?
Again, we shouldn’t worry too much, this is just a glimpse at what Battlefield 4 is about and besides, there’s always multiplayer.
The main thing we should take away from DICE’s Battlefield 4 reveal – and that’s including both the good and the bad – is that this is the very start of the next-gen, things are only going to get better from here.
Remember how impressed everyone was with Kameo and Condemned back in the day?
Well, Battlefield 4 is today’s Condemned (sort of). At least in the sense that it’s an early next-gen game that looks impressive now, but only represents the tip of the iceberg when it comes to the potential of the next generation of consoles.
In case you haven’t seen it yet (really?), here’s the full Battlefield 4 gameplay trailer: