It was the biggest news story of 2010 – Vince Zampella and Jason West, the two men previously in charge of the Call Of Duty series at Infinity Ward, had been fired by Activision for not doing what they were told. Off they went and created Respawn Entertainment, a new, independent developer that siphoned off a fair amount of the Infinity Ward staff for its own multiplatform title. That new title is to be released through the EA Partners publishing program, but we’ve heard nary a whisper since. Everyone seems to have forgotten about the new project and moved on with their own business. Come on guys. Two Call of Duty games have been released since Respawn Entertainment was formed. We want more info! There are lots of pictures of guns on the Respawn website though so…yeah. Expect it to have guns.
Ok, we hear you, Monolith just developed and released the so-so Gotham City Impostors. Fair enough, Monolith is not off the radar entirely, but where’s the developer that gave us F.E.A.R. and Condemned? We want more dark, frightening and creepy experiences from the developer that does dark, frightening and creepy best, not fat guys dressed in tight-fitting homemade Batman outfits. We don’t necessarily want another Condemned or F.E.A.R. game – a new IP would be ideal – but we’ll settle for what we can get at this point.
It’s been well over a year since Need For Speed: Hot Pursuit was released and it’s been mostly quiet on the Criterion Games front since, with only Burnout Crash having been released on XBLA last September. We think we know what’s coming next from these guys though – at E3 this year expect a mention of Hot Pursuit 2, or, perhaps, maybe even a new Burnout. We’re not sure which we want more…
It was 2010 that Bungie released its fond farewell to the series it created with Halo: Reach, before moving on to start work on a new project under a ten-year publishing deal with Activision Blizzard. Bungie has continued to expand since, increasing both its work force and its office size, but we’ve heard very little about what it’s actually working on. All signs point to its new multiplatform title having been given the codename ‘Project Tiger’. What is Project Tiger exactly? We…erm…we don’t know. It could be anything, but rumours suggest that it’s a space based MMO. In a Bungie documentary released last year executive producer Joseph Tung said of the project, “I believe that it absolutely will be a game-changer in the way that Halo was a game-changer.” Exciting stuff. We’re eager to hear more.
Rage was id Software’s first completely original shooter in fifteen years, but as much as we like to support such originality in the games industry, what we really want to hear about, if we’re honest, is Doom 4. The project was announced back in 2008, but there has been very little official news released about it since. We do know for a fact id is hard at work on it. When our resident staff writer Sam Bandah visited id in Texas early last year to see Rage, he was shown a darkened room and a closed door, told only “That’s the Doom room,” before being hastily moved on. Either they meant that’s where they’re developing Doom 4, or that’s where id’s developers go when they’ve been naughty. We’re thinking it’s the former. We’d like to say we expect a full reveal at E3 this year, but if we’re being realistic we don’t think we’ll be hearing anything about this game for a little while yet.
People Can Fly
Polish developer People Can Fly did a very brave thing early last year: it released a brand new IP into the shooter market. Despite being an inventive and funny game that was simultaneously beautiful and utterly, utterly crude, publisher Epic Games revealed that it had failed to turn any profit. That hasn’t turned Epic off though. “The studio has shipped AAA content. The next thing we do with People Can Fly will be great,” said Mike Capps. But what is it? A first-person Gears Of War? Go ooooooon. You know you want to
OK, so here’s what we know: Visceral Games is working on The Ripper – a Jack The Ripper inspired videogame where you assume the role of the man himself, except he’s battling demons instead of murdering prostitutes – and Dead Space 3. Well, actually, there’s been no official word on Dead Space 3 but it’s got to be happening, right? It’s been just over a year since Dead Space 2 was released, so if we do hear anything at E3 it will likely be nothing more than a logo or, if we’re lucky, a pre-rendered teaser trailer. We wouldn’t be surprised if early game details match those revealed by Siliconera though, which hinted that Isaac Clarke’s third adventure would take place on frozen ice planet Tau Volantis. We expect to see more details given on The Ripper at E3, which we imagine will be under development by the Dante’s Inferno team.
Poor old Neversoft. It had a good thing going with Tony Hawk’s Pro Skater, until it was driven into the ground with yearly releases (although it was Robomodo and its *shudder* Ride and Shred games that really rang the death knell for the series). Following that the same went and happened with the Guitar Hero franchise, 2010′s Guitar Hero: Warriors Of Rock being the last released before Activision axed the series. What’s Neversoft been doing since then? Well it’s been working on something. The website currently states, “Neversoft is currently working on a brand new project, something very different from what we have worked on in the past…but we can’t talk about that right now! Stay tuned for more information in the future!” Intriguing…
Well this one’s the daddy of them all, isn’t it? Before you say it, yes, we know Valve has released a steady stream of content over the years, with DOTA 2 and Counter-Strike: Global Offensive being next on the cards. That’s very nice and everything, but, to put it as politely as we can, where in the name of all that is good is Half-Life 3? We’re waiting Valve, and most of us doing it patiently and in silence. Yet you respond only in kind, no news coming forth about the continuing adventures of Gordon Freeman and Alyx Vance. There hasn’t even been any official recognition of the possibility that Valve is even be working on such a project.
It must be in development though. It must be. We’re going to keep telling ourselves that over and over as we rock back and forth in the corner of this nicely padded room.