Mass Effect 3 is a mere week away from its worldwide launch, but amid fears its broadened its appeal to the detriment of the core experience, many fans are eagerly awaiting the end to its epic story.
But, just what sort of ending should we be expecting?
We caught up with Mass Effect 3′s producer, Mike Gamble, recently to ask him one important question; just how is Mass Effect 3 going to end?
For a series that has prided itself on its narrative ability to present rounded characters, settings and events players care a great deal about, Mass Effect 3 has a huge amount of work to do.
Who died, who lived, and how many times did you punch that reporter? All of your choices will have some effect on your Shepard’s story, but has BioWare included more than one ending?
360 Magazine: How on Earth are you going to end Shepard’s story in a satisfactory way for everyone?
Mike Gamble: There are many ways to end Shepard’s story, right? I wouldn’t necessarily say ending Shepard’s story means one thing or the other, like life or death or whatever. It comes to a conclusion and how you get to that conclusion.
There a risks involved in how you get there or how you completely not get there. As in the previous games, you’ll make a decision and you’ll see the outcome and there are huge risks to all of those decisions. It’s not cut and dry.
There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I can’t say any more than that…
360 Magazine: Are Cerberus definitely the bad guys?
MG: Cerberus are very bad, but they have their own reasoning. Obviously, you’ll have to play Mass Effect 3 to find out where that reasoning lies and whether or not you agree with it actually. The troops have been modified and Cerberus has a new approach to dealing with the Reaper threat and Shepard can agree with that or not, but the Illusive Man has his ways.
Without giving too much away, in many respects, his interactions with Shepard in ME2 served his purposes at that time. They also served Shepard’s at the time, provided him with a new ship, a new life, but now things are different. The Reapers are here, old alliances change and new ones form.
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