The Xbox 360 may have only recently caught onto this fact with the release of Minecraft and a few other indie titles exploring the concept, but the Xbox One is embracing the innovative market whole-heartedly.
And it’s about time, too.
PlayStation fans have been enjoying the collaboration and creative thrills of LittleBigPlanet for years and there’s a lot to be said for putting the paint brush in the hands of gamers and giving them a blank canvas on which to create.
And that’s exactly what Project Spark is attempting and it wants to give creators, of all abilities, the chance to get online, build something of their own and share it among their friends.
From a first glance, though, there is a style of creation within Project Spark that’s somewhat binary. Mix this with this and you get this, but as is usually the case with these things the complexity is there for those who want it.
At least that’s what we’re being told and shown as Microsoft was keen to point out early creations ranging from Geometry Wars rip-offs to Limbo-looking games.
It sounds great on paper, but Project Spark has been announced as free-to-play, which could mean that certain creative elements are locked behind a pay-wall.
It could hold all the most useful stuff ransom, which would really neuter those players hoping for LittleBigPlanet levels of creative freedom.
Until we get a clearer picture how exactly Project Spark will work, the free-to-play set-up could help the game either sink or swim.
Paying for creativity wouldn’t be great, but Project Spark is at least one of the few games at E3 this year that shows the Xbox One is at least trying something (a bit) new.